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Simon nodded gratefully. Treatle and Gander exchanged nods and then the wizard strode off, with his apprentice trailing behind under a weight of baggage.

Gander looked down at the list in front of him and carefully crossed out “wizard”.

A small shadow fell across the page. He glanced up and gave an involuntary start.

“Well?” he said coldly.

“I want to go to Ankh-Morpork,” said Esk, “please. I've got some money.”

“Go home to your mother, child.”

“No, really. I want to seek my fortune.”

Gander sighed. “Why are you holding that broomstick?” he said.

Esk looked at it as though she had never seen it before.

“Everything's got to be somewhere,” she said.

“Just go home, my girl,” said Gander. “I'm not taking any runaways to Ankh-Morpork. Strange things can happen to little girls in big cities.”

Esk brightened. “What sort of strange things?”

“Look, I said go home, right? Now!”

He picked up his chalk and went on ticking off items on his slate, trying to ignore the steady gaze that seemed to be boring through the top of his head.

“I can be helpful,” said Esk, quietly.

Gander threw down the chalk and scratched his chin irritably.

“How old are you?” he said.

“Nine.”

“Well, Miss nine-years-old, I've got two hundred animals and a hundred people that want to go to Ankh, and half of them hate the other half, and I've not got enough people who can fight, and they say the roads are pretty bad and the bandits are getting really cheeky up in the Paps and the trolls are demanding a bigger bridge toll this year and there's weevils in the supplies and I keep getting these headaches and where, in all this, do I need you?”

“Oh,” said Esk. She looked around the crowded square. “Which one of these roads goes to Ankh, then?”

“The one over there, with the gate.”

“Thank you,” she said gravely. “Goodbye. I hope you don't have any more trouble and your head gets better.”

“Right,” said Gander uncertainly. He drummed his fingers on the tabletop as he watched Esk walk away in the direction of the Ankh road. A long, winding road. A road haunted by thieves and gnolls. A road that wheezed through high mountain passes and crawled, panting, over deserts.

k tried to work out how to move the staff the ripples spread out in the magical ether, changing the Discworld in thousands of tiny ways. Most went entirely unnoticed. Perhaps a few grains of sand lay on their beaches in a slightly different position, or the occasional leaf hung on its tree in a marginally different way. But then the wavefront of probability struck the edge of Reality and rebounded like the slosh off the side of the pond which, meeting the laggard ripples coming the other way, caused small but important whirlpools in the very fabric of existence. You can have whirlpools in the fabric of existence, because it is a very strange fabric.

Esk was completely ignorant of all this, of course, but was quite satisfied when the staff dropped out of thin air into her hand.

It felt warm.

She looked at it for some time. She felt that she ought to do something about it; it was too big, too distinctive, too inconvenient. It attracted attention.

“If I'm taking you to Ankh-Morpork,” she said thoughtfully, “You've got to go in disguise.”

A few late flickers of magic played around the staff, and then it went dark.

Eventually Esk solved the immediate problem by finding a stall in the main Zemphis marketplace that sold broomsticks, buying the largest, carrying it back to her doorway, removing the handle and ramming the staff deep into the birch twigs. It didn't seem right to treat a noble object in this way, and she silently apologised to it.

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