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“I mean, don’t get me wrong, I’d seduce you in a minute if I thought I could.” He looked at her for a long moment. “The truth is, I’m pretty sure you’re so far out of my league, Sugar, that all I’m hoping for is a good relationship.”

She slowly shook her head. “Let’s just stick with the tenant/landlord thing. It works for me.”

It’s tough to win the game of love if you don’t understand the rules.

Dealing with David

© 2012 Katriena Knights

Though Tony Mullin agreed to put on a medieval costume, complete with pointy hat, for her best friend’s marriage vow renewal, another round of wedding bells will never be in her own future. Been there, done that, still sifting through the ashes of broken dreams.

Yet she can’t take her eyes off the Armani-clad mystery man among the guests—and no one’s more surprised to learn it’s David Peterson, the erstwhile nerd who mooned over her in high school. He not only grew up to be a hunk, but a rich one as well. Pity she’s sworn off men.

Last David knew, sweet, artistic Tony married the high school quarterback. He made his fortune developing video games, but the torch he carried for her still smolders. His surprise that she’s ditched the jock quickly turns to determination to win he

r heart at last…though she seems just as determined to play keep-away.

David didn’t become successful by giving up easily. A freak snowstorm plays into his strategy, but debugging a few gigabytes of computer code seems easier than figuring out how to win this wary woman’s love.

Warning: Contains strange Colorado weather patterns and video game heroines with breasts that could put your eye out.

Enjoy the following excerpt for Dealing with David:

A soft murmur of music drifted down the hallway. David’s bedroom door was partly open, and a light burned beyond it. Tony padded to the door and peered around it.

Yet another computer occupied a desk in a corner of the bedroom. David sat in front of it, his back to the door. Hesitantly, she knocked.

He turned to face her. He wore glasses now, lightweight wire frames with thin lenses. They made him look bookish but not at all unattractive. Tony became suddenly, acutely aware of where she was and tried very hard not to look at the bed.

“What’s wrong?” he asked.

“Nothing really.” His quilt was maroon and black, she noticed, a geometric pattern that complemented the one in the guest room. “I just can’t sleep.”

David grinned and reached over to pull some paper out of the printer tray. His sweatshirt rode up when he bent over, and Tony had a hard time convincing herself she shouldn’t look at his bare skin. The shirt settled back into place as he straightened.

“Here you go,” he said, handing her the paper and a pen.

Tony shook her head, not willing to admit he’d given her exactly what she needed. But she’d always sketched when she was nervous, even in high school. He’d kidded her about it more than once.

She should just leave now, she thought, but before she could stop herself, she said, “Do you, um…wear contacts now, or did you have Lasik?”

He smiled. “Lasik. I only wear glasses now at night, when my eyes are tired, or when I’ve been on the computer a long time. It was totally worth it.”

“I’ll bet. So what are you working on? Another game?”

He rolled his chair to one side so she could see the screen. Crudely rendered stick figures stood posed in battle in front of a background of color blocks.

“Dark Princes III,” he said. “It’s a really early version. We still don’t have the artwork hashed out, so we’re just blocking out some of the major action sequences. Rich and I wrote up the plot along with one of our other programmers. The other programmer wasn’t happy about the predominately male characters in the first two games, so we took her advice, and now Dark Princes III is about Prince Aelfwyn’s sister Aethelfried.”

“Well, that’s a nice change of pace, anyway. Those adventure games always seem so sexist.” Belatedly, Tony noticed her clipped tone.

David only grinned. “Touché. Actually, I’d always intended to move into some more gender-flexible games, but the Dark Princes plot didn’t lend itself too well to that, and games with male leads are proven to sell better.”

“Why is that?” asked Tony.

“Supposedly women don’t have a problem playing games where they’re presenting themselves as a male character, but men aren’t so happy pretending they’re a female character. A few games have bucked the standard, but with Dark Princes being a new franchise, I decided to play it safe.”

“I see.” Tony paused, evaluating her tone. Had she sounded too snippy? “I guess video games are a man’s world too.” Just like everything else. Yeah, that had sounded a little snippy. She needed to work on that.

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