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Zedd changed his plan. He turned and raced down a narrow passageway to the left, climbing the first stairwell, running up the oak treads three at a time. He took the right fork at the landing, raced to the second circular stairwell of cut stone and climbed as fast as his legs would carry him. His foot slipped on the narrow wedges of spiraling steps and he banged his shin. He paused to wince only for a second. He used the time to consult his mental map of the Keep, and then he was moving again.

At the top, he dashed down a short paneled hall, sliding to a stop on the polished maple floor. He shouldered open a small, round-topped oak door. A starry sky greeted him. He sucked deep draughts of cool night air as he raced along the narrow rampart. He paused twice along the way to peer down through the slots in the crenellated battlements. He didn’t see anyone. That was a good sign—he knew where they had to be if they weren’t moving by an outer route.

He ran on across the swaying span between towers, robes flying behind, crossing over the entire section of the Keep where both bells had rung far below, going over the top of the area in order to get behind whoever had tripped the cords. While they had tripped bells on opposite sides of the conservatory, they had to have come in through the same wing—he knew that much. He wanted to get behind them, bottle them in before they could get to an unprotected section where they would encounter a bewildering variety of passageways. If they were to make it there and hide in that area, he could have a time of rooting them out.

His mind raced as fast as his feet as he tried to think, tried to recall all the shields, tried to figure how someone could have gotten past the defenses to get to that specific wing where the bells that had rung were placed. There were shields that should have made it impossible. He had to consider thousands of corridors and passageways in the Keep, trying to come up with all the potential routes. It was like a complex multilevel puzzle, and despite how thorough he’d been, it was possible he’d missed something. He had to have missed something.

There were rooms or even entire sections that were shielded and could not be entered, but often they could be circumvented. Even if a hall was shielded at both ends, so as to prevent anyone from getting to the rooms in that hall, you could still usually get around to the other end of the hall and make your way to whatever lay beyond. That was deliberate; while the rooms might have held dangerous items of magic that had to be kept contained, there needed to be ways to get to them, and get beyond to other rooms that might, from time to time, also have to be restricted. Most of the Keep was like that—a three-dimensional maze with almost endless possible routes.

For the unwary, it could also be a killing field of traps. There were places layered with warning barriers and other devices that would keep any innocent person away. Beyond those protective layers, the shields gave no warning before they killed. Trespassers would not know there were shields embedded beyond, and that they were stepping into a trap. Such shields were designed that way in order to kill invaders who penetrated that deep; the lack of warning was deliberate.

Zedd supposed it was possible for someone to bypass all the shields and work their way into the depths of the place in order to ring those particular bells, but for the life of him, he couldn’t trace all the steps necessary. But whoever it was, no matter how lucky they were, they would soon get themselves stuck in the labyrinth and then, if they weren’t killed by a shield, he could deal with them.

Zedd gazed out past towers, ramparts, bridges, and open stairs to rooms projecting from soaring walls, out on the city of Aydindril far below, now all dark and dead-looking. How had someone gotten past the stone bridge up to the Keep?

A Sister of the Dark, maybe. Maybe one of them had figured out how to use Subtractive Magic to take his shield down. But even if one had, the shields in the Keep were different. Most of them had been placed by the wizards in ancient times, wizards with both sides of the gift. A Sister of the Dark would not be able to breach such shields—they had been designed to withstand enemy wizards of that time. They were far more powerful than any mere Sister of the Dark.

And where was Adie? She should have been back. He wished now that he had gone and found her. She needed to know that there was someone in the Keep. Unless she already knew. Unless they had her.

Zedd turned and raced down the rampart. At the projecting bastion, he seized the railing to the side to halt his forward rush and spin himself around the corner. He raced down the dark steps as if he were running down a hill.

With his gift, he could sense that there was no one in the vicinity. Since there was no one near, that meant that he had managed to get behind them. He had them trapped.

At the bottom of the steps he threw open the door and flew into the hallway beyond.

He crashed into a man standing there, waiting.

Zedd’s momentum knocked the big man from his feet. They fell in a tangle, sliding together along the polished green and yellow marble floor, both grappling for control.

Zedd could not have been more surprised. His gifted sense told him the man was not there. His gifted sense was obviously wrong. The disorientation of encountering a man when he had sensed that the hall was empty was more jarring than the headlong tumble.

Even as he was rolling, Zedd was casting webs to tangle the man in a snare of magic. The man, in turn, lunged to tangle Zedd in meaty arms.

In desperation, despite the close range, Zedd pulled enough heat from the surrounding air to unleash a thunderous blast of lightning and cast it directly into the man. The blinding flash burned a lacing line through the stone block wall beyond him.

Only too late did Zedd realize that the discharge of deadly power had lanced through the man without effect. The hall filled with shards of stone whistling about, ricocheting from walls and ceiling, skipping along the floor.

The man landed on Zedd, driving the wind from him. Desperately yelling for help, the man wrestled Zedd on the slippery floor. Zedd concocted a weak and fumbling defense, to give the man a false sense of confidence, until he was able to suddenly land a knee sharply at the point of his attacker’s sternum. The man cried out in surprise as much as in pain as he flipped backward off Zedd, gasping to get his wind back.

Having sucked so much heat from the air had left it as frigid as a winter night. Clouds of their breath filled the cold air as both men panted with the effort of the struggle. The man again cried out for help, hoping to bring comrades to his aid.

Zedd would assume that anyone would fear to attack a wizard by muscle alone. This man, though, had no need to fear magic. Even if he hadn’t known that before, certainly the evidence was now all too clear. Yet, despite the man being at least twice the size of his opponent, less than a third his age, and having immunity from the conjuring being thrown at him, Zedd thought that he fought rather…squeamishly.

However timid the man was, he was determined. He scrambled to attack again. If he broke Zedd’s neck, it wouldn’t matter that he did so timidly.

As the man regained his feet and lunged, Zedd drew back his arms, elbows cocked, fingers spread, and cast more of the lightning, but this time he knew better than to waste his effort trying to cut down a man not touched by magic. Instead, Zedd sought to rake the floor with the conjured bolts of power. It slammed into the stone with unrestrained violence, ripping and splintering whole sections, throwing sharp jagged shards streaking through the air.

A fist-sized block of stone hurtling at tremendous speed crashed into the man’s shoulder. Above the boom of thunderous powe

r, Zedd heard bones snap. The impact spun the man around and knocked him back against the wall. Since Zedd now knew that this intruder could not directly be harmed by magic, he instead filled the hall with a deafening storm of magic designed not to assail the man directly but to tear the place apart into a cloud of deadly flying fragments.

The man, as he recoiled from striking the wall, again threw himself at Zedd. He was met by a shower of deadly shards whistling through the air toward him. Blood splattered across the wall beyond as the man was ripped to shreds. In a blink, he was killed and dropped heavily to the floor.

From beyond the smoke and dust filling the hall, two more men suddenly flew at Zedd. His gifted sense told him that, like the first man, these men were not there, either.

Zedd threw yet more lightning to rip up the floor and unleash flying stone at the men, but they were already through the flares of power, diving onto him. He crashed to his back, the men atop him. They seized his arms.

Zedd struggled frantically to let loose a blast to bring down the ceiling. He began to whirl the air above the men to tear the hall to pieces, and them with it.

A beefy hand with a filthy white rag clamped down over Zedd’s face. He gasped, only to inhale a powerful smell that made his throat want to clench shut, but too late.

With the cloth and the big hand covering his whole face, Zedd couldn’t see. The world spun sickeningly.

Soft, silent blackness pressed in around him as he fought to resist it, until he lost consciousness.

Chapter 18

Zedd woke, his head spinning, his stomach heaving with rippling waves of nausea. He didn’t think that in his entire life he had ever felt so sick. He hadn’t known it was possible to feel so intense an urge to vomit, without actually throwing up. He couldn’t lift his head. If he could just die right then, it would be a welcome release from such dizzying agony.

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