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“There’s an old ammo factory up the way. Our intel says they use it to weaponize and release new Remnants. It’s likely there’s some transport there,” Dante tells us, shifting from foot to foot. I can’t help but notice his eyes swiveling around us. It’s not like him to be so worried. “If their spies informed the Guild that you’re Sunrunning, then we need to get out of here before they come looking for you, and the crawler is hours away.”

“Won’t there be Remnants?” I ask.

“We’ll stick together and check things out first,” Dante says. “We don’t have much of a choice, I’m afraid.”

“I’m not sure that I like this plan,” Jost says.

“Cormac Patton is on Earth, and he’s looking for you—” Dante begins.

“Looking for Adelice,” Erik corrects him. “She’s his blushing bride.”

“Oh shut up, Erik,” I say, making a gag-me face. “Maela’s missing you too, I’m sure.”

“So I’m home free,” Jost says in a voice that can only be described as joking.

Everyone turns to stare at him.

“What?” he asks, confused.

“Did you crack a joke?” Erik asks him slowly.

“Oh shut up, Erik,” he says, mimicking my face.

“Now you can both shut up,” I say, turning on my heel and moving alongside Dante. I need to think about what I’ve heard, about where to go from here.

NINETEEN

THE AMMUNITION FACTORY IS WELL KEPT ON the outside, but when we enter we’re met with cobwebs and rust. Each step sends dust swimming into the air. The roof is glass, made opaque by years of neglect, and only a hint of light breaks through the muck. An abandoned conveyor belt hosts a line of rusted stools and little else, and images in faded paint still decorate the walls. I slow down to study them.

A man in a uniform, rifle in hand. A woman gazing at him in admiration. THE GIRL HE LEFT BEHIND IS STILL BEHIND HIM.

Another poster urges viewers to KEEP THE DANGER OVERSEAS. A woman smiles, her hands full of bullets. A shadow passes across the overlarge portrait. I turn, but no one’s behind me.

“We lucked out. This place is empty. Let’s find the storeroom,” Dante calls, and I jog to catch up.

As we cross the factory, I reach for the arm of the person beside me, but come up empty. The other three are ahead of me and yet I would have sworn I felt Jost right beside me a moment ago.

“The Guild leaves these here?” Jost asks as we come up on a row of motocycles.

“It’s where the Remnants are outfitted when new batches are brought in. They wake up here and are herded out into the Icebox with transport and weapons,” Dante explains. He gestures to a stockpile of firearms along the wall, tossing a rifle each to Erik and Jost in turn.

“How did you know it would be empty?” I ask, refusing a weapon of my own.

“I didn’t.”

Something dashes along the periphery of my vision. It’s probably a wild animal, but it’s enough to raise goose bumps along my arms. There’s no reason to discuss the Guild’s methods since we’ve found what we came for, so I grab the handles of a motocycle. “Let’s get these out of here.”

As we wheel the cycles out of the building, my dread dissipates a little until Jost asks, “Where’s Dante?”

He isn’t with us. We wait by the door, but he doesn’t come, and then an acrid odor drifts out to where we’re standing. I don’t waste any more time. The air stings my eyes when I reenter the factory. Sulfur prickles along my nostrils. It smells like a fire, but who would be stupid enough to light one here? A body materializes, fading in from a shaded corner, but it’s not Dante.

Question answered.

The factory isn’t empty. The shadows weren’t tricks of my imagination. I spot Dante as he sends an old stool cracking across the head of a Remnant. He yells something that I can’t make out, but I think it’s a warning.

A Remnant leaps in front of us and Erik doesn’t lose a moment—he knocks off a shot. He doesn’t hit our would-be attacker, but the Remnant skitters away from us, disappearing back into the dark recesses of the factory.

“Should we be shooting in here?” I scream, but no one answers me. The acrid odor is replaced by smoke, and I see the beginning licks of a fire. It grows larger, consuming the machines, which pop and crack in the heat. We need to get out of here fast.

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